Reads entire Unity project contextAutomatically syncs and understands your project hierarchy, assets, scripts and inspector so it knows what it's working with.
Agent mode makes direct changesUnlike 'ask mode' advice-only, agent mode lets Bezi write scripts and modify the Unity scene/hierarchy itself.
Builds UI from a mockup imageGiven a design mockup and a packaged 'build mobile UI' skill, generates responsive, functional in-game UI matching the reference.
Switch AI models per taskLets you pick a stronger model (e.g. Opus) for complex UI work and a cheaper one (e.g. Sonnet) for straightforward logic tasks.
Workspace 'Pages' as shared contextTeam docs (coding standards, specs, architecture notes) can be stored as Pages that every Bezi thread in the workspace uses as context.
Summarized from 3 community tutorials · July 2026
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